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Title: HTML5 Guidelines for Web Developers
Author: Klaus Forster and Bernd Oggl
Publisher: Addison Wesley
Verdict: A good, brief introduction to the topic
The opening chapter gives a potted history of HTML5, which is interesting for an insight into how these things work, particularly the way different commercial interests conflict with each other and with the W3C. However, for most readers it can be skipped without impacting in any way the rest of the book. In some ways it would have been more useful as an appendix at the end of the book rather than as an opener.
With that out of the way the book then moves into gear and looks at the key features of HTML5. This includes all of the semantic web elements, the support for forms, a great deal of detail on the support for graphics (canvas), storage, geo-location and some other odds and sods. While canvas, for example, gets a lot of detail - which it obviously deserves, some areas hardly get a look-in - for example SVG and MathML support.
Overall this book does what it sets out to do. It does provide a good introduction to HTML5 for those who are new to it. It's not a complete reference, but it does enable the reader to get coding very quickly.